WWF Smackdown! starts off with footage from this past Monday night when Triple H defeated The Big Show for the WWF Championship belt! Surprisingly enough, Triple H defeated The Big Show with little to no help from Degeneration X. There was just a minor distraction from dX to the referee at the end of the match so Triple H can give The Big Show a low blow and then the Pedigree to win the WWF Championship.
Stephanie is shown with Degeneration X, and she says that last Monday night was a very proud moment in the history of the WWF when Triple H became the Champion. Stephanie says it wasn't incredibly proud for all of dX, now was it? Stephanie says the three of them couldn't beat The Rock and get him fired. Stephanie says dX is all about perfection, and certainly they can all strive to do better. Stephanie says that she is taking care of Mick Foley, and if Mick trespasses tonight, he will be arrested.
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- Kevin Gregg -
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Preview of WWF SmackDown for the PSX from EGM Magazine
Playstation folks always got the crappy end of the stick when it came to THQ wrestling games. Nitro? Thunder? No thanks. Give us Revenge or Wrestlemania any day. But now, with Yuke's (they're famous for their Touken Retsuden wrestling series in Japan) on PS development duties for THQ, you may forget all about the word "Acclaim."
First, let's talk about how the game looks. The venues look great and are incredibly detailed. You can almost see into the far, beer-drenched corners of the stadiums. You'll notice other nice little touches, like the multiple shadows from the arena lights to how realistically the ropes react as 260-pound men bounce around the mat. The character models themselves are pretty decent; they're smoothly animated. The collision detection, one of the biggest problems with today's wrestling games, also seems to be fairly accurate at this point of development.
SmackDown belongs to the "simple gameplay" school of thought. In other words, you won't have to memorize any joystick combinations like you have to for Nitro, Thunder, War Zone or Attitude. It's just a simple button press and an up, down, right or left for most of your moves.
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-NateDogg-
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